Has a chance (up to 12%, based on Agility level) to deal +25% damage.Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)Īttuned crystal weapon seed, 2000 harmonic dust. Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one.Degrades: has 60,000 charges of combat, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand.Passive effect: +12.5% damage and +10% hit chance boost against magic-classed enemies.Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows ( 387,220 coins) to repair.As a shieldbow, it allows the use of defence abilities at a cost to damage dealt.Has a special attack, Deep burn which traps the target in a column of fire using the stored damage from the passive effect.Passive effect: stores damage received in combat (must remain equipped).Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand.Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison.Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand.all of your attacks become area-of-effect attacks) for 10 seconds Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e.Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand.Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds.Degrades: has 60,000 charges of combat, and costs 4,800,000 coins to repair via a Repair NPC, or discounted at an armour stand.Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets.Supplies its own ammunition, disallowing the use of Bane ammunition.Has a special attack, Crystal Rain, which deals damage depending on the target's size in Game squares.The result will appear here when you submit the form.Ĭomparison with other Ranged weapons Two-handed Name If you are on a mobile device, you can load the full version of the site by clicking here. You will need Javascript enabled and cannot be using the mobile version of the Wiki. The calculator form will appear here soon. Template = Calculator:Template/Smithing/Armour stand The wyvern crossbow can be augmented using an augmentor. A full repair, without discounts, costs 4,125,000 coins. It can be fixed by Repair NPCs such as Bob in Lumbridge, or at an armour stand in a player-owned house. The crossbow will degrade to a broken state after 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat). Its poison damage over time effect stacks with both Cinderbane gloves and any weapon poison. The hits must not miss - missing attacks on the mob for 3 seconds will cause the poison damage to reset back down. It has a damage-over-time effect, appearing as poison hit splats, that ramps up in damage the longer it is in combat against a specific foe. However, any bolt ammunition can be used with the crossbow, including Dragonbane bolts and Ascension bolts (which will have their damage scaled down to match wyvern spines). It uses wyvern spines as ammunition, which are a common drop from wyverns. It was released along with wyverns, which have a 1/2,000 chance on task, 1/10,000 off-task chance of dropping the crossbow. The wyvern crossbow is a two-handed crossbow that requires level 85 Ranged to wield.
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